I’ve just posted my latest contribution to the or-bits.com blog. This has taken somewhat longer than planned as real-world events intervened.
This post was originally part of the first draft for my first post but, as that was getting lengthy and mindful of the necessity of keeping texts written for reading on the web at a relatively short readable length, it became split in two parts. This latest is an attempt to bring the rather subjective ‘historical’ overview of my first post up to date, with a focus on specific activities in the world of glitch.
So the first structural issue that has arisen has been to do with the length of the posts, how much one can reasonably expect to include in a single post and how this will effect the serial nature of the writing. As I mentioned before, serial posting around themes is something quite new to me and the development of ideas from one post to the next would seem to be contingent and evolving. Where this will go will be determined as much by the process of actually writing the post, as by what I’ve provisionally mapped out for future posts as these are the germs of ideas, theories I'm not yet sure, even convinced about, so I can’t certain about their efficacy until I come to write them. Sometimes I'm holding things back, avoiding the temptation to give too much away in post in advance is proving difficult, other times planting clues that won't be recognised as such until.
Thinking through writing is what most writers do but there is a small irony about this as one of the ideas I’m planning to pursue is that of medium-specificity as attending to media objects. This would be objects in a ‘post-correlationist’ formulation, beyond a correlation between thinking and being that privileges the human; thinking media works, media, and so on as ontological objects (and megaobjects) in their own right, and in that sense a counter to a post-structuralist hermeneutic approach that would privilege textual analysis, the world as text. While I’m suggesting that I will develop the ideas through writing, the production of text. Text as an inscription technology among others may well also play a role in future or-bits.com blog posts, but I’ll write no more here for fear of writing those posts before I write them.
This post was originally part of the first draft for my first post but, as that was getting lengthy and mindful of the necessity of keeping texts written for reading on the web at a relatively short readable length, it became split in two parts. This latest is an attempt to bring the rather subjective ‘historical’ overview of my first post up to date, with a focus on specific activities in the world of glitch.
So the first structural issue that has arisen has been to do with the length of the posts, how much one can reasonably expect to include in a single post and how this will effect the serial nature of the writing. As I mentioned before, serial posting around themes is something quite new to me and the development of ideas from one post to the next would seem to be contingent and evolving. Where this will go will be determined as much by the process of actually writing the post, as by what I’ve provisionally mapped out for future posts as these are the germs of ideas, theories I'm not yet sure, even convinced about, so I can’t certain about their efficacy until I come to write them. Sometimes I'm holding things back, avoiding the temptation to give too much away in post in advance is proving difficult, other times planting clues that won't be recognised as such until.
Thinking through writing is what most writers do but there is a small irony about this as one of the ideas I’m planning to pursue is that of medium-specificity as attending to media objects. This would be objects in a ‘post-correlationist’ formulation, beyond a correlation between thinking and being that privileges the human; thinking media works, media, and so on as ontological objects (and megaobjects) in their own right, and in that sense a counter to a post-structuralist hermeneutic approach that would privilege textual analysis, the world as text. While I’m suggesting that I will develop the ideas through writing, the production of text. Text as an inscription technology among others may well also play a role in future or-bits.com blog posts, but I’ll write no more here for fear of writing those posts before I write them.